Blogs

elsie
Guild Wars is a great game
Posted July 22, 2011 by elsie
All people who don’t like the level cap idea, let me tell you something. Characters are only allowed to get to lv 20. But the monsters have no limit really, so that’s an element that makes the game harder. Higher monsters, more damage, more problems for the human players.


Yeah, the gameplay is extremely repetitive, but there are plenty of elite areas that offer a whole new side to the game.


PVP wise, there is no doubt. They have 5 areas of PVP each with different tactics and builds and strategy. The only repetition in that is you have to win a lot guild wars gold for prestigious titles. But you play different people all the time, and that is always something new


Guild Wars is a masterfully crafted gw ecto that is not everyone’s cup of tea. At it’s core is a very well made, fast paced, deep combat system. The ability to choose a primary and secondary class for your characters, in addition to ease of switching out your abilities and adjusting your point distribution makes the amount of character flexibility astounding. One could argue that in the end it all falls down to standard builds in the end, but this is true of any guild wars gold. In addition leveling up is very quick and attaining gear is not particularly hard, and so if you desire to try a different class combination then it is quick and fairly painless to do so. The thing to know about this game is that once you get into this game it essentially becomes all about PvP, and this is what will decide if GW is worth your time.


That said, there is a PvE/questing portion to the game, but it is in my mind, GW’s largest guild wars gold. To begin with, it has some very good aspects. All non-town areas are instanced and so you never have to worry about other people interfering with your play experience. Also while playing with a party is basically required, you are able to recruit the help of NPC bots if you prefer to play solo, or simply don’t have a full party. This however falls down in the end. The AI is not the greatest, though it has improved immensely since the game’s inception, and based on the games complexity the bot AI deserves much respec regardless. In the end though, this means that even with this feature you can only go so far on your guild wars ecto. By the middle-end of the storyline it becomes almost impossible to beat the story missions without a full party of player controlled characters, which can be very hard to find with the speed of leveling. (ie. everyone is busy PvPing at max level)


The storyline is pretty decent though fairly short and guild wars ecto. Its quite good for what it is, but once completed your only options are to do it again on another character, or PvP, which is largely fruitless without a guild, and so again you are forced into being social. The PvP itself is very well balanced and focuses very largely on skill and teamwork more than anything else, but is simply not my cup of tea.


In the end Guild Wars is a very good game, but in my opinion not worth it if gw gold is not your thing. If your curious the PvE mode alone may be worth your money, but keep in mind that while playing online is free, there are a whole lot of expansions to buy if you want the full experience.
Cheryl
Codemasters’’ RF Online has released a new developer diary. This is the first in a series of diaries that will consist of a day-by-day account of their time at the London MCM Expo. Look back to MMORPG.com for more installments of this series shortly. Myself, Ed, Sam and Sy arrive at the office, all needing some sweet tender loving bacon sandwiches to prepare us for a long day ahead. With 2 cars to pack up with PC equipment, posters, PA equipment, more posters, leaflets and more posters, we??re going to need all the energy we can get. Unfortunately at the last minute, my PC supplier let me down, but HM Customs have to take partial blame for that after holding up my much needed (well I needed them) uber rigs with dual SLI nVidia 7800 Gfx cards. Overkill? Well probably, but it would have been nice none the less. Thanks to our very nice friends at AMD, I managed to get myself some much-needed PC??s for us to run the game at the show. Tooled up with the Athlon 64 bit FX-55 Processors, a gig of RAM and nVidia GF 6600, we had some RF Online Gold more then capable machines running the game. They also had a cool aluminium finish to entice the curious gamers over. Add to that some lovely Creative speakers from L3400 to L3500??s and we had some very chic looking kit on display... To read the rest of this diary, click here. RF Online has posted a brand new wallpaper image. This beautifully and artistically rendered piece without to much clutter would make a fine desktop image. RF Online has also announced the release of a brand new video. The 5 minute long piece provides fans with an introduction to the game’’s main factions. Time to ??Declare Your Allegiance?? as new RF Online movie, ??Episode 1,?? premieres New York (Oct. 28, 2005) ?C Codemasters today unveiled the latest cinematic movie for the forthcoming sci-fi & fantasy epic MMORPG RF Online. This epic movie, titled ??Episode 1,?? is the first released fully cinematic introduction to RF Online and is now available from the official website at??Episode 1?? features almost five minutes of non-stop RF Online beautifully rendered action and provides a brief introduction to each of the games leading factions, the Holy Alliance Cora, the Bellato Union and the mighty robotic Accretia Empire. Another movie, ??Episode 2,?? will follow hot on its heels next month. RF Online is an epic mix of traditional fantasy and explosive sci-fi bringing a completely unique experience to multiplayer online gaming. Published by Codemasters Online Gaming, RF Online Gold is set for release in Spring 2006 across the U.S. and UK, with the BETA being announced soon on the official RF Online website . RF Online has released a set of three brand new screenshots for us to enjoy. These screenshots, along with many others, are also available here in our RF Online Gallery for your viewing pleasure.MMORPG.com would like to announce that we have teamed up with Codemasters (the publisher of RF Online in the West) to provide a short and sweet contest for our members who reside in the United Kingdom! From now until October 21 we will be taking entries for our contest to give away 2 free tickets to the London MCM Expo Show! Each ticket will also allow you to take one guest! The London MCM Expo Show is an incredibly exciting event covering the best in science fiction, manga, anime, comics, and movies. It includes an impressive line-up of personal appearances from both the big and small screen. The show takes place October 29th-30th, 2005 at the ExCel London. The show marks the first time Western gamers will be able to experience RF Online, which plunges players in to a world of future fantasy and science fiction. A whole host of exciting activities are planned to present the game officially, including competitions to win limited edition poster prints. The London MCM Expo is the first of many events planned for the game in the UK and the US ahead of RF Online Gold??s launch early in 2006. If you live in the UK and would like to enter for a chance to win a ticket, click here!RF Online, coming to PC in Q1 2006, has already engaged more than 1 million players in the Far East since its launch last year. Now, as the game prepares for its U.S. and UK arrival, the English-language website will be a key destination for the inside-track on the game world. The website reveals ??s setting, Planet Novus, and its three factions. To enter the site, use your gut judgement and make your first declaration of allegiance: will you join the mighty Accretia Empire, the futuristic and destructive robotic faction, the Holy Alliance Cora, the mystical original inhabitants of Novus, or the incredible Bellato Union with their Mech battle units?If all players on the team are killed, the GM will automatically teleport back to HQ. If an outside player interferes with the tournament, or approaches the tournament area, the account will be banned.
Closed Beta Tournament The folks at Codemasters, who are bringing the Asian-MMORPG RF Online to the Western markets have sent along a brand new wallpaper, available in three sizes, for fans of the game to enjoy. It appears as if Londoners will get the first look at the much-anticipated MMORPG RF Online. The company behind the game, Codemasters, will be showing RF Online for the first time at The London MCM Expo, taking place on October 29-30th. Codemasters will be showing RF Online for the very first time at the London MCM Expo event which takes place 29th - 30th October, 2005 at the London ExCel Convention Centre. For more information on RF Online, click here. RF online is holding a tournament for it’’s closed Beta testers. The tournament itself is a gauntlet battle / PvP tournament and will be held on September 23rd. Recently, RF Online have released a set of strict rules that will govern this tournament: Buy RF Online Rules and Regulations This is a combination gauntlet battle / PVP tournament to be held on Sept. 23, 2005 HOW TO JOIN: You must be LEVEL 30 to join the Closed Beta Tournament. SIGN UP on the RFBoards registration form underneath the banner of one of the SIX cafes participating in the Closed Beta. Your team must have at least FOUR members and at most SIX members. Be present and online from your sponsoring caf?? at 6:00pm on Sept. 23, 2005 RULES: There are two rounds, the Intra-Racial Strike Gauntlet and the Tactical Three-way Time Attack. In the Intra-Racial Strike Gauntlet, teams with the same race must compete with each other to kill 10 level 30 NPC warriors of the enemy race within the shortest amount of time. The GM will summon them to the tournament area where upon his or her command, the time will start. The players then have to kill 10 random level 30 NPC warriors belonging to the opposing races in the least amount of time. They will be released in two waves of 5 NPCs each. The team that does this in the least amount of time qualifies for the Tactical Three Way Time Attack. In the Tactical Three Way time attack, teams will be pitted in a PVP match against 2 other teams of different races. Game Development GMs will be joining each team and will add all members of the party to his or her buddy list and will not attack. The objective is to kill the GM of the enemy race within 30 minutes OR kill all members of the opposing team. Members who die in the battle must remain in HQ. If a member leaves the HQ, then the team is disqualified. If a GM is killed, the GM will summon all surviving members of the team back to their race HQ. These players may continue to fight until summoned. If all players on the team are killed, the GM will automatically teleport back to HQ. If an outside player interferes with the tournament, or approaches the tournament area, the account will be banned. The team with the last GM standing wins Buy RF Online. Declare your allegiance as new RF Online website launches, includes first official Western game movie New York ?C Sept. 16, 2005 ?C Codemasters today unveils the first official Western glimpse of RF Online in action with the launch of an epic Prologue video for the forthcoming science-fiction fantasy MMORPG. The video, combining stunning in-game visuals with beautifully rendered sequences, is now available from the RF Online website, also launched today at. The team with the last GM standing wins the CLOSED BETA TOURNAMENT. Declare your allegiance as new RF Online website launches, includes first official Western game movie New York ?C Sept. 16, 2005 ?C Codemasters today unveils the first official Western glimpse of RF Online in action with the launch of an epic Prologue video for the forthcoming science-fiction fantasy MMORPG. The video, combining stunning in-game visuals with beautifully rendered sequences, is now available from the RF Online website, also launched today at . RF Online, coming to PC in Q1 2006, has already engaged more than 1 million players in the Far East since its launch last year. Now, as the game prepares for its U.S. and UK arrival, the English-language website will be a key destination for the inside-track on the game world. The website reveals RF Online??s setting, Planet Novus, and its three factions. To enter the site, use your gut judgement and make your first declaration of allegiance: will you join the mighty Accretia Empire, the futuristic and destructive robotic faction, the Holy Alliance Cora, the mystical original inhabitants of Novus, or the incredible Bellato Union with their Mech battle units? Dependant on the faction chosen, the website is skinned to reflect your selection. There??s plenty to discover throughout the site, which will be expanded over the coming months, including more detail on the factions and, should your allegiance change, the site will re-skin to suit. For extra insider details, you can also sign up to the RF Online newsletter and get all the latest scoops as this epic game of supremacy heads to the West. With its unique blend of magical fantasy and futuristic science-fiction action that has players fighting in the most awesome battles ever seen in a MMO role-playing game, RF Online will be published by Codemasters Online Gaming in the U.S. and the UK in Q1 2006. Begin your journey to Novus and see how it all began in the Prologue video, now available (in Downloads) from the game??s website atwww.codemasters.com/rfonline.

Dependant on rf gold the faction chosen, the website is skinned to reflect your selection. There??s plenty to discover throughout the site, which will be expanded over the coming months, including more detail on the factions and, should your allegiance change, the site will re-skin to suit.The GM will summon them to the tournament area where upon his or her command, the time will start. The players then have to kill 10 random level 30 NPC warriors belonging to the opposing races in the least amount of time. They will be released in two waves of 5 NPCs each. The team that does this in the least amount of time qualifies for the Tactical Three Way Time Attack. In the Tactical Three Way time attack, teams will be pitted in a PVP match against 2 other teams of different races. Game Development GMs will be joining each team and will add all members of the party to his or her buddy list and will not attack. The objective is to kill the GM of the enemy race within 30 minutes OR kill all members of the opposing team. Members who die in the battle must remain in HQ. If a member leaves the HQ, then the team is disqualified. If a GM is killed, the GM will summon all surviving members of the team back to their race HQ. These players may continue to fight until summoned. For extra insider details, you can also sign up to the RF Online newsletter and get all the latest scoops as this epic game of supremacy heads to the West. With its unique blend of magical fantasy and futuristic science-fiction action that has players fighting in the most awesome battles ever seen in a MMO role-playing game, rf money will be published by Codemasters Online Gaming in the U.S. and the UK in Q1 2006. Begin your journey to Novus and see how it all began in the Prologue video, now available (in Downloads) from the game??s website atwww.codemasters.com/rfonline.

elsie
Champions Online announced that
Posted July 19, 2011 by elsie

Following Senior Staff Writer Chris Tom’s editorial about Champions Online’s big change, Executive Producer Shannon "Poz" Posniewski reached out to talk a little bit more about this soon-to-be free-to-play MMO.

About a month ago, Champions Online announced that they would be making the shift to free-to-play. After the dust had settled and the details became clear, I felt that this really wasn’t Champions Online going "free-to-play," rather, it felt as though Cryptic just wanted to introduce an endless free trial to their game. In my editorial, the problem I pointed to was the fact that it seemed as though Silver players (as in all non-subscribers, regardless of how much they’ve spent on microtransactions) would never be able to play with the same freedom as subscribers, and this struck me as a little bit odd.

There are always, however, opinions to be found for every side. We decided to sit down with Champions Online Executive Producer Shannon "Poz" Posniewski to get the real details on the major decisions made with Champions Online Gold and why Cryptic feels that players should have nothing to fear when it comes to Archetypes and more. Read on!

ZAM: Hello there and thank you for taking the time to talk a little bit more about Champions Online going free-to-play!

Posniewski: Hi. It’s my pleasure.

ZAM: I recall an interview Jack Emmert (Cryptic’s COO) had with Eurogamer almost two weeks ago, where he said that the free-to-play aspect of an MMORPG is really a way of getting players to sample the game without needing to commit to any subscription fee, like an endless free trial. Would you say that this is the view that Cryptic is taking with Champions Online?

Posniewski: I’d say that’s one of several reasons why we decided to take Champions Online Gold free-to-play. We certainly like subscriptions, and we want players to keep subscribing. Subscriptions provide a predictable income, which makes running a game studio easier! When setting Champions up for free-to-play, we made sure that there were good reasons to subscribe.

On the other hand, the reality is that some people don’t like subscriptions or just want to dabble and would rather not commit to a full subscription. We want those people to be able to come in and have a great time too. We’ve reserved for subscribers some advanced features that continuing players will like. However, anyone can play Champions Online Gold, level up all the way and adventure in all the zones-for free.

ZAM: A huge decision made was recently to reintroduce lifetime subscriptions to Champions Online for $299. What was the catalyst for this kind of change? Was it player feedback, or were you planning to reintroduce lifetime subs well before you announced the F2P shift?

Posniewski: We knew we wanted to reintroduce lifetime subscriptions for a while, but we also knew that going free-to-play was a strong possibility. We didn’t want to put them on sale and a few months later announce free-to-play; we felt that would be unfair. Once we announced free-to-play, players kept asking for it so we brought it back.

ZAM: It’s been noted that PvP in Champions Gold will be split between the two tiers of Gold players and Silver players, with Gold PvP allowing free-form built champions to compete, while Silver PvP will only allow archetypes to play. Given that Silver level PvP will probably be a lot more active than Gold (since there will be tons of players who want to check out CO’s free-to-play option), are there any plans to let Gold players participate in Silver level PvP, outside of creating a brand new archetype character? Can a Gold player, for example, retcon (respec) his or her champion to an archetype to enjoy some PvP, and then retcon back to his free-form power build to do some PvE?

Posniewski: Though the exact details haven’t been decided yet, we do plan on letting players switch their free-form heroes to Archetypes and back again.

ZAM: With Champions Gold going free-to-play, does this mean that we’ll see more smaller adventure pack releases as opposed to large-scale expansion packs? Will we be seeing new powers in the next year or so?

Posniewski: We will definitely be doing more Adventure Packs. Players like them and they are fun to build! There will also definitely be new powers over the next year (beyond the powers that we’re adding for the free-to-play release). We also have plans for an expansion larger than an Adventure Pack, but it’s too early to talk about at this point. (Its size will likely be driven by how successful the free-to-play update is.)

Cheryl
The game Experience introduction
Posted July 18, 2011 by Cheryl
New characters are considered to be “young‿ and have had very little experience in the world. By vanquishing monsters and completing quests, your character grows (meaning, gains experience).

As you kill monsters and complete tasks and quests, you may be awarded a certain amount of experience (some quests will only include an item reward, though most include either an XP award, or DAOC Platinum). The experience is reflected in the two blue bars in the target panel. The topmost of the two bars is segmented into 10 bubbles. Each bubble represents 10% of your total experience for that level. When all 10 bubbles (100%) fill up, you will gain a level, and the bar will clear and begin again. When the non-segmented blue bar fills, you will fill one bubble.

With each level, your character will gain more health and DAOC Platinum. You will also gain points in your primary, secondary and tertiary attributes, and you will be awarded specialization points (based on your character class). These skill points are used to specialize in the various skills your character has available to it. You may also receive new abilities when you level, such as the ability to wear a different type of armor, evade, or parry.

Each time you level, you will get less DAOC Platinumfrom the monsters you fought the previous level. They will be easier to kill, but will be worth less, relative to your current level. If a monster cons gray to you, you will gain no experience from it at all. The ideal monster is going to be blue or possibly yellow, depending on your equipment and skills, and it’s weaknesses and behavior. The game is designed so that the lower levels go by fairly quickly; but after that your progress may slow down, so that the higher you go, the longer it takes to reach the next level. Just as someone new to a skill absorbs a lot of DAOC Plat very quickly, someone with a great deal of experience has less to learn. You will also notice that for some classes you can level very quickly in an effective group, since you’ll be able to fight much tougher enemies then you could while solo.

Beginning at level 40, you will receive one half of your normal specialization points when you reach the half-way mark in the level with DAOC Plat(5 bubbles). This is intended to foster a feeling of advancement through the hardest levels of the game, where levels can be quite slow.

The maximum level in Dark Age of Camelot is level 50. While you can still gain experience beyond level 50, it has no effect on your character.
betsy
Scions of Fate Review
Posted July 18, 2011 by betsy
This game will last forever if you really a mature gamer, as the game is really have everything you need except for some features. They will add more features when time come by. You can obtain trading skills and of course you can play for releasing stress as the music in the game gives you a relaxing mood and pleasant to your eyes. And the players ranking makes you feel more Scions of Fate Gold to play and be one of the top in SOF. Breadth of gameplay options and overall volume of content both weigh heavily into this score. This game is known as comic MMORPG and avaible for all ages. And all the unique features are mostly all mention above, if you want to find more Scions of Fate Gold on the unique features explore it! and let your adventure begins!


Parts of this review can be seen on Game! Magazine Philippines March 2007 issue. The article is still of course made by me but the article is more of a preview rather than a review.


Martial Arts always fascinates many people. With those Scions of Fate Gold but beautiful moves, nobody can deny the magnificence of it. Magic is also an amazing phenomenon that still leaves spectators in awe. What if we mix these two on an Online game? You’ll get Scions of Fate or Yulgang Online (in Asia). But wait, there’s more. Not only will you get Magic and Martial Arts but also Comical Comedy in one game. This game appeals to the youth and adults alike. Developed in China by MGame, this multi awarded game has captured the online gamers of Taiwan, China, Thailand, and Vietnam with over 70 Million registered players. And now, as it opens it doors to the world with its English version, it is safe to assume that the initial numbers will rise sof gold.


In comparison to other games, it has striking similarity with Fly For Fun and R.O.S.E Online. The gameplay is almost the same with common MMORPGs, point-and-click. The growth is a bit similar to Risk You Life but with Scions of Fate Gold difference from the ability system. The Ability system will be explained later on.


A Comical MMORPG
This is a comic MMORPG, so expect the characters to be well comical. If you’re looking for some serious action then please by all means choose another game. This game is categorized as part MMORPG and part Casual. Most of the players here are most likely to be young ones because of the uncomplicated feature of the sof gold. From the point of logging in, expect a wonderful and colorful fantasy world filled with giggling men and kiddie warriors.

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